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Comment by 63

4 days ago

> it’s even worse: redstone dust is, like, the only component that doesn’t introduce tick delays, but it’s very laggy, because no one at Mojang seems to know graph algorithms.

It's gotten much less laggy since the post OP linked to for info was posted, with many improvements in the last 3 years including one very recently. Mojang gets a lot of hate from every direction. It took them so long to make Redstone less laggy because every time they touch Redstone in any way, the community screams at them and any time they do anything other than introduce brand new features the community screams at them so it just wasn't worth it. Getting mad on the Internet and saying they don't know graph algorithms isn't helpful. Mojang has repeatedly hired some of the best and brightest minds in the Minecraft community to work for them (e.g. Panda4994, Kingbdogz, Gnembon) so they do have the technical expertise to do anything they want. What they don't have is infinite time/budget and it turns out that working on a 15 year old Java codebase and a massive multiplatform C++ app at the same time and trying to keep them in sync is really damn hard so can we please give them grace? I'm just tired of so much hate from every direction every second of the day. Can we please just say that Minecraft is awesome? Thanks

Statements like that pop up in quite a lot of programming blogs like these, they used to annoy me more until you realise it's less gloating and more naivety from the 16-21 age bracket with less "professional" experience.

Why? It is in their power to rewrite the engine (in rust) and make it everything they want.

It's not like they care about cross version compatibility or something.

  • Sure they do. There are people who have taken worlds from 10 years ago and brought them all the way to the latest Minecraft release, and breaking changes are done very carefully. The only two substantial nerfs that I can remember are zero-tick farms and fishing farms.