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Comment by wraptile

5 hours ago

All of the things you mentioned can be done in SVG and I've done all of these things before.

For multiple lines just duplicate your shapes and group or even join them. For varying thickness you can duplicate your shape and layer them. Rounded corners are supported on every vertice so I'm not sure where are you geting that.

I'm not the OP you're replying to but I think you missed some of their points.

1) multiple outlines: with your strategy, you can no longer edit the shape as a single shape afterwards.

2) varying thickness: it sounds like you're thinking of thickness varying abruptly from one line segment to another, but remaining constant throughout one segment. I would like a feature where the stroke width varies continuously from one vertex to another, that is, get smoothly thicker or thinner.

3) you can only have rounded corners on every vertex or no vertex of a shape. You can't choose individually for each vertex.

I think these are all features that SVG would benefit from adding.