Comment by jackmalpo

9 hours ago

what i would love is an engine that thinks more like a human. presumably since this uses stockfish annotated games, it basically ends up thinking like a computer. thinking like a human would be awesome for game reviews to walk through things to note in different positions (tuned to my elo).

Or a model whose performance is measured via its efficiency of learning--in other words, how many games does it need to play to learn to play at X level? The reason Magnus Carlsen is impressive is because he's reached his ability level in chess under enormous time and computation constraints, compared to a computer. His efficiency of learning is extraordinary compared to that of any chess engine.